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Fast
product release
Problem statement We have a task to build
this system that our marketing/management/market demands in 4 months.
Our existing resources (internal staff, consultants or vendors) estimate
completion in 1 year. People Underwater Adventures provides just that. Naturally, on a similar project, you have a team full of Group Leaders working on the project. Each team member is capable of performing software tasks on her own from architecture to testing. Maximum universality is the key. And it is our job to make them work together seamlessly. We have people who have completed year-long projects in 4 months on staff. We know what can and cannot be done. We do not give any false promises. Motivation is key. Most
excellent developers actually enjoy working on challenging projects. It
is a management challenge to create an environment where tough deadlines
are not a constant stress generator, but rather an ambitious goal and
source of pride when the task is accomplished. Obviously, nine women cannot give birth to a child in 1 month. Sending unreasonable scores of people to solve a task will not do any good. There must be rigid and fast processes in place. At Underwater Adventures, such processes are based on simple principles: * Working on business
goals, not just piece of software |